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Need some more ideas for my game!

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Teup View Drop Down
Earl
Earl
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Joined: 25-Jan-2005
Location: Netherlands
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Posts: 287
  Quote Teup Quote  Post ReplyReply Direct Link To This Post Topic: Need some more ideas for my game!
    Posted: 23-Jul-2010 at 07:38
Hi guys!
The previous edition of my game, Waldan, was a huge success. For the latest expansion for my game, which I will put live by the end of this year, I have been revising all bonusses of the 8 different civilisations in the game, and there's still alot to do there. The setting is early medieval Europe, from the migration period up till about 1000-somewhat AD. (although since it's a game, you could say it's an alternative timeline starting in the migration period)
It's an online multiplayer realtime strategy game, that is, a management game, with very elaborate economy, building tree, etcetera, and a relatively simple combat system.

The 8 civilisations are:
Byzantine (the Byzantine empire)
Celtic (the Celtic tribes throughout Europe)
Easterlings (the Huns and similar peoples, East-Germanic tribes)
Germanic (the West- and South-Germanic tribes)
Islamic (the Arab world)
Norse (North Germanic tribes and Indigenous Scandinavian peoples)
Roman (the Roman empire)
Slavic (the Slavic tribes)

I am increasing the number of researchable abilities per civilisation from 2 to 4, and also revising the old abilities. So far the only completely finished one is the Celtic civilisation, which is a good example of what my goal is:

The Celtic Civilisation

The goal is to end up with abilities that create the feel of a particular civilisation, motivate a play style that is similar to the civilisation's role in history (e.g.: the Roman abilities make it easier to control foreign cities which motivates players to expand by capturing other players' cities, Celtic are good at army-to-army combat, Easterlings are good at pillaging and destroying cities), and that are, most of all, alot of fun.
Roman is more or less finished as well. I drastically need new ideas for abilities for the Slavic and Byzantine civilisations, and the remaining 4 still need some ideas as well.

Ideas, random facts about empires, movie tips, everything you can think of is very much appreciated.

Like I said the game is very elaborate so lots of aspects you come up with I will be able to translate into a game mechanic that is already there (or I will add a new one).

I already owe part of that civilisation division and a couple of abilities to you guys Smile

Thanks in advance Clap



Edited by Teup - 23-Jul-2010 at 07:48
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Teup View Drop Down
Earl
Earl
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Joined: 25-Jan-2005
Location: Netherlands
Online Status: Offline
Posts: 287
  Quote Teup Quote  Post ReplyReply Direct Link To This Post Posted: 24-Jul-2010 at 06:15
Here's one of the new abilities for the Roman civ that I implemented yesterday:



Any ideas for the other civs? (Slavic and Byzantine in particular) :)
Whatever you do, don't
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