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Empire: Total War

Printed From: History Community ~ All Empires
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URL: http://www.allempires.com/forum/forum_posts.asp?TID=22017
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Topic: Empire: Total War
Posted By: Guests
Subject: Empire: Total War
Date Posted: 06-Oct-2007 at 13:33







That's right ladies and gentleman! The next instalment of the renowned, successful and straight-up awesome Total War series has been announced. No dates have been announced at this stage but it looks like they're a fair way in with the engine at least.

The new game, as your have probably guessed, is set in the colonial age. The time period is said to be between 1700 and 1800 with a focus on revolution and empire building.

Originally posted by Creative Assembly

Empire: Total War will be the greatest and most awe-inspiring Total War experience ever. This is a total revolution of the Total War series, featuring a brand new graphics engine and technology. The new, advanced graphics engine will include staggering real-time seascapes, new advanced landscape and flora systems, dynamic weather and new battle choreography and occupy-able and destructible battlefield buildings.


There are promises of bold new features:
  • Sea Battles
  • Overhauled Graphics
  • Three Continents
  • Enhanced interaction (trade, diplomacy, espionage and missions)
  • Animated campaign maps in which individual buildings will appear
  • Appearances of numerous historical figures
  • 10 playable factions
  • Dynamic weather
  • Occupy-able and destructible battlefield buildings
  • Fully destructible and realistic acting ships
  • Naval weather systems
  • Enhanced AI
  • More individual action by units, including misfires of notoriously unreliable gunpowder weaponry
  • Improved accessibility
  • Brand new multiplayer system
More details and screenshots can be found at http://www.totalwar.com/index.html?page=/en/communityandforums/empire.html&nav=/en/6/8/ - http://www.totalwar.com/index.html?page=/en/communityandforums/empire.html&nav=/en/6/8/



Replies:
Posted By: Lmprs
Date Posted: 06-Oct-2007 at 13:37
I'd rather have Rome 2: Total War.


Posted By: Guests
Date Posted: 06-Oct-2007 at 13:44
As nice as that would be... I like to see them expanding the franchise. Big%20smile

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Posted By: Knights
Date Posted: 06-Oct-2007 at 13:54
Originally posted by Zaitsev

There are promises of bold new features:
  • Sea Battles
  • Overhauled Graphics
  • Three Continents
  • Enhanced interaction (trade, diplomacy, espionage and missions)
  • Animated campaign maps in which individual buildings will appear
  • Appearances of numerous historical figures
  • 10 playable factions
  • Dynamic weather
  • Occupy-able and destructible battlefield buildings
  • Fully destructible and realistic acting ships
  • Naval weather systems
  • Enhanced AI
  • More individual action by units, including misfires of notoriously unreliable gunpowder weaponry
  • Improved accessibility
  • Brand new multiplayer system
More details and screenshots can be found at http://www.totalwar.com/index.html?page=/en/communityandforums/empire.html&nav=/en/6/8/ - http://www.totalwar.com/index.html?page=/en/communityandforums/empire.html&nav=/en/6/8/

Thanks for the heads up Zaitsev. I've always wanted naval battles in total war! The new features and functions look excellent - can't wait!

- Knights -


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Posted By: Penelope
Date Posted: 06-Oct-2007 at 16:18
So far im not to impressed by it. But i should also keep in mind that just becuase a game gives off an unimpressionable vibe, doesnt mean that it will suck. So i'll definately pre-order it and judge then.


Posted By: Justinian
Date Posted: 06-Oct-2007 at 22:26
I am glad to see them finally implement a naval system, however, I have lost a good deal of interest in the total war series lately.  I have become enamored with Paradox games like Europa Universalis II and Hearts of Iron.

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"War is a cowardly escape from the problems of peace."--Thomas Mann



Posted By: Omar al Hashim
Date Posted: 08-Oct-2007 at 06:12
That looks fantastic, and I'm not bored of MTW2 yet.

I think the Total war engine should adapt itself well to colonial style battles. Certainly I love gunpowder heavy armies in mtw2.


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Posted By: Aster Thrax Eupator
Date Posted: 28-Nov-2007 at 21:23
Yes, but I'm so pedantic about history that I would see inaccuracies that would make me cringe immediatley

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Posted By: Sun Tzu
Date Posted: 29-Nov-2007 at 13:53
Originally posted by Feanor

I'd rather have Rome 2: Total War.
 
Yea the first one I got was Medieval2TW so I'm new but I wish I would have gotten Rome.
 
The need to make a Rome 2 Total War ughh the 1700's and 1800's ewww lol


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Sun Tzu

All warfare is based on deception - Sun Tzu


Posted By: babyblue
Date Posted: 14-Dec-2007 at 02:34
Originally posted by Justinian

I am glad to see them finally implement a naval system, however, I have lost a good deal of interest in the total war series lately.  I have become enamored with Paradox games like Europa Universalis II and Hearts of Iron.
 
   Quiet the opposite, I've put HOI2 and EU3 aside, and am playing MTWII with various mods at the moment.
 
    The naval battle alone makes getting ETW worthwhile...naval battle during the Napoleonic era...HELLO!!!LOL


Posted By: Justinian
Date Posted: 14-Dec-2007 at 03:14
^^ How would you rate the naval system babyblue?  All I've seen are some pictures and reviews but it looks breathtaking. 
 
Edit:  Ugh, I have been so distracted lately I forgot it isn't even out yet.Confused


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"War is a cowardly escape from the problems of peace."--Thomas Mann



Posted By: xristar
Date Posted: 20-Dec-2007 at 21:49
Medieval II's gameplay wasn't that good (worse than Rome's and both worse than Medieval I's). I personally have lost interest in TW games.
I'll certainly play the Empire TW, but I don't have that high expectations.

Btw, naval battles with several ships must be difficult to simulate. Still, it will be interesting.


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Defeat allows no explanation
Victory needs none.
It insults the dead when you treat life carelessly.


Posted By: nova roma
Date Posted: 31-Dec-2007 at 00:40
Originally posted by Feanor

I'd rather have Rome 2: Total War.


amen, amen. we can only hope that CA will create Rome 2 right after Empire, it only makes sense. Rome is easily the best of the Total War series, and seems to be a fan favorite as well.


Posted By: Aster Thrax Eupator
Date Posted: 31-Dec-2007 at 00:59
Will it be as disguistingly historically innaccurate as all of the others in the series Wink?

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Posted By: Kamikaze 738
Date Posted: 31-Dec-2007 at 01:03
Lol, I wish they go back to Asia... lets have a China: Total War! LOL


Posted By: Aster Thrax Eupator
Date Posted: 31-Dec-2007 at 01:06
THAT WOULD BE GREAT! You could get Mongol Khanates, Chinese Dynasties, perhaps even some of the Indo-chinese ones like the Chola and Champa and some of the massive Arabian caliphates.

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Posted By: Roberts
Date Posted: 31-Dec-2007 at 01:26
Originally posted by nova roma

Originally posted by Feanor

I'd rather have Rome 2: Total War.


Rome is easily the best of the Total War series, and seems to be a fan favorite as well.

What makes you think that Rome is the best of the series?

Aside from visuals (graphics) Rome comes pretty poor in all other areas compared with previous TW games.

Lol, I wish they go back to Asia... lets have a China: Total War!

That would be interesting for sure. Which era would be the best? I would go for Ming times.


Posted By: Knights
Date Posted: 31-Dec-2007 at 01:49
Warring States Era would be interesting. Mongol expansion would be great as well - from Indonesia and Vietnam west to Syria, Egypt and Eastern Europe!

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Posted By: Kamikaze 738
Date Posted: 31-Dec-2007 at 01:51
I was thinking of times when China is divided, personally I would go with the Warring State Period and with the goal of uniting all the other states to become China. I just think playing a unified China is abit too big and complicated but then again I would love to fight the Japanese and the Muslims as the Chinese in the later periods! LOL

Lol, Knights got to it before me Tongue


Posted By: nova roma
Date Posted: 31-Dec-2007 at 11:52
Originally posted by axeman

Originally posted by nova roma

Originally posted by Feanor

I'd rather have Rome 2: Total War.


Rome is easily the best of the Total War series, and seems to be a fan favorite as well.

What makes you think that Rome is the best of the series?

Aside from visuals (graphics) Rome comes pretty poor in all other areas compared with previous TW games.


Well, I never got into Shogun or the first Medieval, but I love the game dynamics of Rome. It's more simple and straight forward. The battles are fought at a faster pace, and I love the idea of conquering all these civs only to lead up to a grand civil war. M2 has some nice features for sure, I like the religion system and little things like changing the unit queue system, plus dealing with diplomacy is a bit easy. However, these are all moot points when compared to what really matters: the battle experience.

I play using the RTR mod most of the time, it's a huge change but it always gives me interesting results.


Posted By: Temujin
Date Posted: 01-Jan-2008 at 16:48
Originally posted by nova roma

[
Well, I never got into Shogun or the first Medieval, but I love the game dynamics of Rome. It's more simple and straight forward. The battles are fought at a faster pace, and I love the idea of conquering all these civs only to lead up to a grand civil war. M2 has some nice features for sure, I like the religion system and little things like changing the unit queue system, plus dealing with diplomacy is a bit easy. However, these are all moot points when compared to what really matters: the battle experience.

I play using the RTR mod most of the time, it's a huge change but it always gives me interesting results.


but thats completely contradictory to each other. that the battles are over within a few miutes was game-killer no. 1 for me. historically battles lasted for hours. but then, you had armies and not just small bands of sodliers like in TW.


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Posted By: Constantine XI
Date Posted: 03-Jan-2008 at 06:33
For one thing, I hope they fix that bloody musket/arquebus/handcannon fault. You spend MTWII building up to a fine imperial age army with heavy cavalry and pikemen, only to discover your musketeers don't fire most of the time and are practically useless. They get their arses handed to them by peasant archers, I mean come on!

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Posted By: nova roma
Date Posted: 06-Jan-2008 at 12:04
Originally posted by Temujin

Originally posted by nova roma

[
Well, I never got into Shogun or the first Medieval, but I love the game dynamics of Rome. It's more simple and straight forward. The battles are fought at a faster pace, and I love the idea of conquering all these civs only to lead up to a grand civil war. M2 has some nice features for sure, I like the religion system and little things like changing the unit queue system, plus dealing with diplomacy is a bit easy. However, these are all moot points when compared to what really matters: the battle experience.

I play using the RTR mod most of the time, it's a huge change but it always gives me interesting results.


but thats completely contradictory to each other. that the battles are over within a few miutes was game-killer no. 1 for me. historically battles lasted for hours. but then, you had armies and not just small bands of sodliers like in TW.


How was it contradictory? I was talking about how enjoyable the game was to me, not how realistic it was. The battles in RTW are much faster paced then in M2 and I just liked that experience more.

Don't get me wrong, i've got a 2 month long game of stainless steel going with the Crown of Aragon and i'm loving it. Slow battles are OK too


Posted By: Roberts
Date Posted: 06-Mar-2008 at 10:36
Mostly new artwork and some new in game screenshots can be seen for Empire TW on IGN site. March 4.
http://pc.ign.com/dor/empire-total-war/958390/images/empire-total-war-20080304045614491.html?page=mediaFull - http://pc.ign.com/dor/empire-total-war/958390/images/empire-total-war-20080304045614491.html?page=mediaFull




Posted By: Copperknickers
Date Posted: 15-Jun-2008 at 12:11
I see a lot of u are concerned about historical innacuracies. There are couple of mods in development that are aiming to fix them. A lot of them could use some help. http://www.twcenter.net/forums/forumdisplay.php?f=651 - Here they are:
 
http://www.twcenter.net/forums/forumdisplay.php?f=651 -  


Posted By: Roberts
Date Posted: 15-Jun-2008 at 12:16
Originally posted by Copperknickers

I see a lot of u are concerned about historical innacuracies. There are couple of mods in development that are aiming to fix them. A lot of them could use some help. http://www.twcenter.net/forums/forumdisplay.php?f=651 - Here they are:
 
http://www.twcenter.net/forums/forumdisplay.php?f=651 -  

To be honest, since the CA has risen the required skill level to mod ETW (mostly graphics, etc), I doubt that any of those mods have a chance (especially those who will try to convert to modern war, ww2 or ww1).


Posted By: Copperknickers
Date Posted: 15-Jun-2008 at 12:38
I don't know about that, CA have said they will be releasing a lot of files and programs to help us. They know the Modding community is big, and indeed they recently hired a new employee based  a lot on the fact that he is a prominent modder, so they do care about mods.
 
As for graphics, all it takes is a bit of texturing, we already have the models etc. Although I agree that that Modern one is being a little optimistic if they think they can include jets and tanks. Harder things have been done.


Posted By: Roberts
Date Posted: 15-Jun-2008 at 13:06
Originally posted by Copperknickers

I don't know about that, CA have said they will be releasing a lot of files and programs to help us.

If I recall correctly they said something similar before M2TW, but we know how it turned out.Wink The thing is that CA's track record of releasing tools for modders so far is zero (save for cas converter which was released for M2TW, but why not for RTW?). Do you have a link to the quote where CA says that they will release tools?

They know the Modding community is big,

The modding community for MTW2 is smaller than it was for RTW. Many RTW modders left TW modding, because they were fed up with non existing support. Just compare the scope and quality of released mods for RTW and MTW2 - the difference is noticeable.

and indeed they recently hired a new employee based  a lot on the fact that he is a prominent modder, so they do care about mods.

I think I know which one you mean, but I wouldn't call him "prominent modder", anyway he works as a tester for CA not developer afaik. So thats hardly a proof that they care about mods.
 
As for graphics, all it takes is a bit of texturing, we already have the models etc.

Of course if you are making mod based on the same era as ETW - it will take a bit of texturing, but who is going to make those textures, there is a lack of quality artists out there who mod TW. And in many mods for MTW2 the texture quality is sub par. And as I said the skill bar has risen again for ETW.


Posted By: Copperknickers
Date Posted: 15-Jun-2008 at 14:19
Originally posted by Roberts

1.CA said something similar before M2TW, but we know how it turned out.Wink The thing is that CA's track record of releasing tools for modders so far is zero (save for cas converter which was released for M2TW, but why not for RTW?). Do you have a link to the quote where CA says that they will release tools?
 
2.The modding community for MTW2 is smaller than it was for RTW. Many RTW modders left TW modding, because they were fed up with non existing support. Just compare the scope and quality of released mods for RTW and MTW2 - the difference is noticeable.

3.I think I know which one you mean, but I wouldn't call him "prominent modder", anyway he works as a tester for CA not developer afaik. So thats hardly a proof that they care about mods.

4.Of course if you are making mod based on the same era as ETW - it will take a bit of texturing, but who is going to make those textures, there is a lack of quality artists out there who mod TW. And in many mods for MTW2 the texture quality is sub par. And as I said the skill bar has risen again for ETW.
 
1. Thats not entirely fair, they gave us the unpacker with kingdoms and a couple of other things. I do have a quote on this subject, from the very same person i was talking about:
 
"Whilst it may have taken more work to modify MIITW, there was more opened up to modders in terms of modding AI, diplomacy, settlement and campaign mechanics etc. Unfortunately as games become more complex, making major mods will become harder as well. We're opening up quite a lot of the game to modders for Empire. As for tools, I do not kow what we might be doing in regards to that.
 
2. There are huge amounts of brilliant mods for M2, its just most are for kingdoms and are not released yet. Not to mention EB2, which if it lives up to its predecessor will be the best ever mod for total war. There are a lot of modders out there, they are coming in just as quickly as they are going out, and there is a lot more to come in terms of Med2 mods.
 
3.Jack Lusted is regarded almost as a god in TWcenter, with credits such as Lands to conquer and Terrae expugnatae featuring entirely new AI scripts utilised in a lot of major mods as well as his own. As for his job, you have to start somewhere, and hes still young. :)
 
4. I admit modelers and skinners are some of the less numerous resources in total war, but the new generation is creeping in slowly, and we will have a lot more by the time ETW comes out (one more at least, once i get a proper program for it ;))
 


Posted By: Roberts
Date Posted: 15-Jun-2008 at 22:13
Originally posted by Copperknickers

 
1. Thats not entirely fair, they gave us the unpacker with kingdoms and a couple of other things. I do have a quote on this subject, from the very same person i was talking about:

Unpacker hardly counts since you can edit only text files just like in RTW when you unpack the files, but modders had to crack the code just to be able to skin, to model, to animate, and to edit some files.

"Whilst it may have taken more work to modify MIITW, there was more opened up to modders in terms of modding AI, diplomacy, settlement and campaign mechanics etc. Unfortunately as games become more complex, making major mods will become harder as well. We're opening up quite a lot of the game to modders for Empire. As for tools, I do not kow what we might be doing in regards to that.

Well no tools are confirmed, thats the point.
 
2. There are huge amounts of brilliant mods for M2, its just most are for kingdoms and are not released yet. Not to mention EB2, which if it lives up to its predecessor will be the best ever mod for total war. There are a lot of modders out there, they are coming in just as quickly as they are going out, and there is a lot more to come in terms of Med2 mods.

There are lot more high quality mods for RTW than for M2TW. I don't know where you see huge amounts of brilliant mods for Kingdoms. For me there are only two worth mentioning (from unreleased)- (EB2, Peninsula Italica) - the rest will hardly release anything, that would be miracle.
And no, there aren't many modders at all, just that someone edited some text file and called himself a modder doesn't mean that he actually is one. I see you joined TWC in this year's march so how can you can't really compare the modding activity changes.
 
3.Jack Lusted is regarded almost as a god in TWcenter, with credits such as Lands to conquer and Terrae expugnatae featuring entirely new AI scripts utilised in a lot of major mods as well as his own. As for his job, you have to start somewhere, and hes still young. :)

God at twcenter, oh please! Don't look at his post count and that little image next to his username - thats just extended RPG they are playing there on TWC. I wish him all the best in his work at CA, but his mods aren't the top ones both for RTW and for M2TW


4. I admit modelers and skinners are some of the less numerous resources in total war, but the new generation is creeping in slowly, and we will have a lot more by the time ETW comes out (one more at least, once i get a proper program for it ;))

Where is that new generation?

BTW I noticed your mod proposal for ETW.
Well what can I say. If your only responsibilities are the project coordinator and researcher then your mod will fail big time. No mod has ever been released for TW games with the team leader who doesn't posses any kind of usable skill in modding. He is the one who works the most.


Posted By: Copperknickers
Date Posted: 22-Jun-2008 at 12:02
"BTW I noticed your mod proposal for ETW.
Well what can I say. If your only responsibilities are the project coordinator and researcher then your mod will fail big time. No mod has ever been released for TW games with the team leader who doesn't posses any kind of usable skill in modding. He is the one who works the most."
 
What on earth makes you think i don't have any usable skills? I can't very well mod a game that isn't out yet, so i don't have any modding responsibilities right now, but i am quite capable of getting all the work i need done when the game's files are released.
 
As for only having been at TWcenter since march, i have been at the .org since last year and the .com since the year before that. I was lurking here since two years ago, even if i only started posting now.
 
"There are lot more high quality mods for RTW than for M2TW. I don't know where you see huge amounts of brilliant mods for Kingdoms. For me there are only two worth mentioning (from unreleased)- (EB2, Peninsula Italica) - the rest will hardly release anything, that would be miracle."
 
Of course there are more for RTW now, its been out for about 4 years now, and we only in the past month or two are in a state of being able to mod Kingdoms. As for Med2 mods that are unreleased:
 
Broken crescent, which is coming along quite nicely considering it's still BETA and one of its leaders left.
 
Res Gestae Imperiales
 
Rise of the Caliphate
 
Third age total war
 
Deus Lo Vult
 
Stainless Steel
 
EB2
 
The frontier
 
 
You give me anywhere near that many good quality mods for RTW and i will be very surprised.


Posted By: Roberts
Date Posted: 22-Jun-2008 at 12:38
Originally posted by Copperknickers

What on earth makes you think i don't have any usable skills? I can't very well mod a game that isn't out yet, so i don't have any modding responsibilities right now, but i am quite capable of getting all the work i need done when the game's files are released.

Well and what kind of skills you have?
And if you have then why didn't you list them on your mod proposal post, for some people it might be turn off if they read that only thing that mod leader does is -
"quoting from your post
Team:

Me- Project coordinator and researcher"

 
Of course there are more for RTW now, its been out for about 4 years now, and we only in the past month or two are in a state of being able to mod Kingdoms.

Many of them were released in the first two years before m2tw came out.

As for Med2 mods that are unreleased:
 
Broken crescent, which is coming along quite nicely considering it's still BETA and one of its leaders left.

Broken Crescent released long time ago, no longer a beta. They are past 1.0 version iirc.
"
Res Gestae Imperiales
"
They don't even have screenshots to show. Not going to release anything playable. The team is a mess.

Rise of the Caliphate

Seriously, haha
With mod leader like they have, not going to release anything in 100 years.

Third age total war

The unit graphics are nice. Huge way to go.

Deus Lo Vult
 
Stainless Steel

Already released

EB2

Already mentioned

The frontier

This one looks promising , I take my words back in this case.
 
You give me anywhere near that many good quality mods for RTW and i will be very surprised.

2 mods - Europa Barbarorum and Napoleonic 2 Total War - the work and skill level which have been used to make them as they are now - really there is no comparable ones for M2TW yet.
The rest of great ones:
RTR, Forth Age, Blue Lotus, The Crusades


Posted By: Copperknickers
Date Posted: 22-Jun-2008 at 13:14
Fourth age? Blue lotus! You are kidding me, they are some of the worst games i have ever played imo, and i am a lotr nut. And Nap 2 doesn't even have a campaign iirc. I dont really think it matters how long it will tkae to make, EB2 will take a couple of thousand years to reach 1.0 yet you are sl*gging other mods for that reason.
 
As for my skills, quite apart from the fact that i am a reasonble scripter and i am learning to model and skin, everyone will have to pretty much relearn everything now we have a new engine.


Posted By: Roberts
Date Posted: 22-Jun-2008 at 13:30
Originally posted by Copperknickers

Blue lotus!

One of the most beautiful units and animations were made for this mod. The creator was professional artist.

 And Nap 2 doesn't even have a campaign iirc.

So what! They are multiplayer mod. To make Napoleonic warfare mod on Rome engine is huge task which requires highly skilled team, which the Lordz modding collective certainly were. Afaik they were offered to work on Empire Total War by CA, but declined and now they are game developing studio of their own and making their own game.

I dont really think it matters how long it will tkae to make, EB2 will take a couple of thousand years to reach 1.0 yet you are sl*gging other mods for that reason.

True, but what makes EB2 different from other mods is their proven background of  major released mod in the past.
"
As for my skills, quite apart from the fact that i am a reasonble scripter and i am learning to model and skin, everyone will have to pretty much relearn everything now we have a new engine.
"
Then why didn't you mention that on your proposal thread, you know talent attracts talent. Skilled people are more likely to join your mod if you have something to show.


Posted By: Copperknickers
Date Posted: 22-Jun-2008 at 14:42
"Then why didn't you mention that on your proposal thread"
 
Because whats the point in getting all the talent before i have anything for them to do?


Posted By: Roberts
Date Posted: 22-Jun-2008 at 14:48
Well for example you can get your artists to make promotional/advertising stuff for your mod - like highpoly models, concept art etc. In order to expand mod's popularity.
Or you can ask them to work on some in game models like swords, helmets, shields, bows etc. No skinning just plain modeling. And when the game comes you will have whole array of useful equipment to import for existing human figures.


Posted By: Copperknickers
Date Posted: 22-Jun-2008 at 15:54
Actually i did have someone who was going to do some models for me, but he resigned a week ago, so i suppose i'll just have to find someone else. Thanks Roberts.


Posted By: RollingWave
Date Posted: 06-Jul-2008 at 12:54
I'm sorry, the lure of the TW series was the ancient warfare aspect, it gets zzzz if it's all pike and musket


Posted By: Vorian
Date Posted: 06-Jul-2008 at 13:03
Another mod for M2TW that seems good is Basileia: Total War

http://www.twcenter.net/forums/forumdisplay.php?f=503 - Basileia – Total War - Total War Center Forums


Posted By: Roberts
Date Posted: 11-Jul-2008 at 22:12
Empire Total War teaser trailer
http://uk.gamespot.com/video/942966/6193647/empire-total-war-official-trailer-2 - http://uk.gamespot.com/video/942966/6193647/empire-total-war-official-trailer-2 Thumbs%20Up


Posted By: Copperknickers
Date Posted: 27-Jul-2008 at 15:36
Originally posted by RollingWave

I'm sorry, the lure of the TW series was the ancient warfare aspect, it gets zzzz if it's all pike and musket
 
Napoleon was one of the tactical genii of history. Frederick the great...
 
No, in short, you really must know very little about warfare in that period.


Posted By: Emperor Barbarossa
Date Posted: 28-Jul-2008 at 00:55
I can't wait until ETW. It will be awesome. Musketmen, light cavalry, dragoons, and fusiliers. 

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Posted By: Batu
Date Posted: 03-Aug-2008 at 20:01
I wonder about the system requirements,and if Turks would speak Arabian again.

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A wizard is never late,nor he is early he arrives exactly when he means to :) ( Gandalf the White in the Third Age of History Empire Of Istari )


Posted By: Copperknickers
Date Posted: 10-Aug-2008 at 20:21
Originally posted by Batu

I wonder about the system requirements,and if Turks would speak Arabian again.
 
English an a bad pseudo-middle eastern accent, you mean. Well i think you'll be dissapointed.Unhappy


Posted By: Roberts
Date Posted: 15-Aug-2008 at 09:09
http://pc.ign.com/dor/objects/958390/empire-total-war/videos/ETW_081208.html - http://pc.ign.com/dor/objects/958390/empire-total-war/videos/ETW_081208.html
New Empire Total War trailer, focusing on naval battles.


Posted By: Constantine XI
Date Posted: 15-Aug-2008 at 09:16
That's sweet, I wonder if they will let us name the ships in our fleet....

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Posted By: Batu
Date Posted: 19-Sep-2008 at 22:54
does anybode know about the system requirements??

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A wizard is never late,nor he is early he arrives exactly when he means to :) ( Gandalf the White in the Third Age of History Empire Of Istari )


Posted By: Roberts
Date Posted: 19-Sep-2008 at 23:52
Originally posted by Batu

does anybode know about the system requirements??

Information hasn't been released from developers regarding System req.


Posted By: Roberts
Date Posted: 25-Sep-2008 at 23:23
http://www.eurogamer.net/tv_video.php?playlist_id=14941 - http://www.eurogamer.net/tv_video.php?playlist_id=14941
New ETW trailer about land battles. Graphics sell the game , wohooo, bah    


Posted By: Batu
Date Posted: 29-Sep-2008 at 23:45
I loved the Indian fencer in the video.

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A wizard is never late,nor he is early he arrives exactly when he means to :) ( Gandalf the White in the Third Age of History Empire Of Istari )


Posted By: Roberts
Date Posted: 23-Oct-2008 at 17:54
http://www.eurogamer.net/tv_video.php?playlist_id=16367&size=large - http://www.eurogamer.net/tv_video.php?playlist_id=16367&size=large
Latest ETW trailer about campaign map.


Posted By: Goblin Monkey
Date Posted: 23-Oct-2008 at 22:17
OOOOOOOOOOOOOOOOOOHHHHHH I AM SO ECITED!This is my favorite game series ever!!

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Is it just me or did your mom just wink at me?


Posted By: Batu
Date Posted: 27-Oct-2008 at 19:51
It is really exciting.Indians!.I got to save money for upgrading the pc.

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A wizard is never late,nor he is early he arrives exactly when he means to :) ( Gandalf the White in the Third Age of History Empire Of Istari )


Posted By: Reginmund
Date Posted: 28-Oct-2008 at 12:22
Originally posted by Penelope

So far im not to impressed by it. But i should also keep in mind that just becuase a game gives off an unimpressionable vibe, doesnt mean that it will suck. So i'll definately pre-order it and judge then.


Unimpressive you mean? If so I don't follow you here. Judging by what we have seen so far we should rather fear the opposite scenario; that the game is all presentation and weak in gameplay.

Originally posted by Batu

does anybode know about the system requirements??


I don't think anything has been made official yet, but just by looking it you can tell you'll need a new computer with all the latest hardware to run it well. The latest hardware when the game is released, that is, not now.


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Posted By: Batu
Date Posted: 05-Dec-2008 at 19:29
minimum system requirements were announced.they dont look so brutal after all.

2.4Ghz single core processor
256MB Gfx card (DX9 compaitble)
1GB RAM (For XP, 2GB if using Vista)


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A wizard is never late,nor he is early he arrives exactly when he means to :) ( Gandalf the White in the Third Age of History Empire Of Istari )


Posted By: Copperknickers
Date Posted: 09-Jan-2009 at 23:31
I'm upgrading my comp now. Its looking very promising. Apparantly each faction will be speaking in their own language, though i ratehr doubt the Marathas will be speaking Marathi, its not exactly the easiest language to come by voice actor wise.


Posted By: Roberts
Date Posted: 09-Jan-2009 at 23:37
I don't know. Haven't decided whether i will buy it or not. The last previews were not very promising and my ethusiasm has been constantly dropping since summer. Looks like a failure just like M2TW to be honest.


Posted By: Copperknickers
Date Posted: 10-Jan-2009 at 00:12
The fact is, it is no longer aimed at the hardcore history and gameplay fans, it just has to look snazzy and it will fly off the shelves, bought by the new wave of 15 year old casual gamers. The mods will certainly help though, and it is very good at what it is trying to do.

Out of interest, what exactly do you find wrong with the previews? They look pretty impressive to me.


Posted By: nova roma
Date Posted: 17-Jan-2009 at 03:09
Originally posted by Copperknickers

The fact is, it is no longer aimed at the hardcore history and gameplay fans, it just has to look snazzy and it will fly off the shelves, bought by the new wave of 15 year old casual gamers. The mods will certainly help though, and it is very good at what it is trying to do.

Out of interest, what exactly do you find wrong with the previews? They look pretty impressive to me.


truth. but the mods, dude! the mods!


Posted By: Kaysaar
Date Posted: 17-Jan-2009 at 16:47
I noticed in one of the trailers that there was a scene of two, presumably noblemen, in a duel of some sort - anyone know how this will factor into gameplay at all or if it was simply a video clip for the trailers?

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Posted By: Temujin
Date Posted: 18-Jan-2009 at 19:31
Originally posted by nova roma

Originally posted by Copperknickers

The fact is, it is no longer aimed at the hardcore history and gameplay fans, it just has to look snazzy and it will fly off the shelves, bought by the new wave of 15 year old casual gamers. The mods will certainly help though, and it is very good at what it is trying to do.

Out of interest, what exactly do you find wrong with the previews? They look pretty impressive to me.


truth. but the mods, dude! the mods!


mods can only change so much (see those Napoleon: TW mods) and remember you don't spend money on mods but on crappy games that need to eb further enhanced by such mods.


Posted By: Nickmard
Date Posted: 17-Apr-2009 at 16:58
I have been playing the game since the day it came out, and its been a blast. The AI is still retarded like all other TW games , but still fun. The multiplayer Campain will be fun when it released in forthcoming patch.
 
Great game...


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Posted By: Maciej
Date Posted: 02-Jun-2009 at 05:16
I just got around to picking it up a few days ago. The combat is brilliant like in all TW games but I don't see it keeping my interest for longer than a few more days maybe. The battles are tons of fun and great to watch but the game play itself gets very boring. Diplomacy is very primitive and all you really need to do to win is spam build tons of troops to overwhelm your enemy. I was hoping that they would improve the diplomatic features in this game compared to the other TW games as well as give more features, it seems like they did the complete opposite. Medieval 2 I want to say was better than this one. 


Posted By: TheEarthIsFlat
Date Posted: 18-Feb-2010 at 12:53
All in all a great game. The AI Kind of sucks, like said before, the diplomacy is rudimentary, and what is with opposing factions (especially much weaker ones) declaring war with you at random? Even though it has problems, I still love watching the line infantry fire volleys back and fourth, or watching an opposing army send a cavalry charge, only to be disrupted by some grapeshot. I will be playing this game for a long time.

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I'm not interested in preserving the status quo; I want to overthrow it.



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