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Topic ClosedRome: Total War mod Total Realism 6.0 Preview

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Abyssmal Fiend View Drop Down
Shogun
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Direct Link To This Post Topic: Rome: Total War mod Total Realism 6.0 Preview
    Posted: 11-Oct-2005 at 17:22
It's been out for awhile. The thread on it has like... 6 posts. I just installed it, though. Even though I'm a mod on the forums, I just now got it. -_-

EDIT: It would make sense to post the link, eh?

http://forums.rometotalrealism.org//index.php?showtopic=98 20


Edited by Abyssmal Fiend

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Emperor Barbarossa View Drop Down
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Direct Link To This Post Posted: 11-Oct-2005 at 19:49
I am surprised that 6.2 is bigger than 6.1.

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Direct Link To This Post Posted: 12-Oct-2005 at 06:41
Do i need both 6.1 and 6.2?
Or will just 6.2 installed on 6.0 do?

If yes to the second, then i think that answers Redbeard's question.
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Direct Link To This Post Posted: 13-Oct-2005 at 16:59
6.2 can be installed over 6.0. That should have been obvious.

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Direct Link To This Post Posted: 20-Oct-2005 at 10:45
are they gonna make any new historical battles anytime soon?
The beginning of a revolution is in reality the end of a belief - Le Bon
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Direct Link To This Post Posted: 24-Oct-2005 at 22:49
Bored of the strategic element of the MTW engine, and frustrated at not being able to get STW to work, i'm now downloading the 6.2 total realism patch (plus the music), and gonna start a new campian.
I havn't played RTW for what seems likes weeks, will be intresting to see how i view the battles after playing MTW for a while.
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Direct Link To This Post Posted: 25-Oct-2005 at 11:38
Eh, the 6.2 patch as a) bollucksed up the formations, so that none of them make sense now (they either do the wrong thing, or something that looks random), and b) castrated Rome's navy (all ships now have a crew of ten, no matter how big the ship is).

Is it meant to be that way? Or is this just a buggy install?
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Direct Link To This Post Posted: 25-Oct-2005 at 20:27
i don't know about the formations but i guess that by weakening the Roman navy they wanted to balance things a bit since their infantry is the best. Rome historically didn't have a navy at all before conflict with Carthage and after, i doubt it was the best in the Mediterrean although it might have been the largest.
I like the music in 6.2 and the Gallic formations are set up for you before battle begins. It seems like the AI has been improved a bit too.
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Direct Link To This Post Posted: 25-Oct-2005 at 23:39
Smaller crews are supposed to be that way, so that you can actualy sink ships, only it seems that not all factions have had their crews shrunk.

Regarding the formations, there have been changes for improving the AI, but the player formations have been changed too, there is a mod to fix this:
In this thread
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